Monthly Archives: September 2014

The last bloc of programming has been pretty intense. I had some other obligations to attend to, taking around a week and a half. However, the remainder has been almost exclusively on overhauling the UI and adding a few features to it on the way.

Overall, I’ve been extremely happy with the new version and have now tested it on many different devices of various screen dimensions. Everything is almost perfectly resolution independent now. And while that added a lot more time to by scope, I’m very pleased with the results.

Ahead I still have to round out the levels, add the new beaver types and their abilities, add the Power Ups page, and plug in the bonus level framework. All that said, I believe I’m 75-80% of the way to a full beta.