I’d post a picture on this one, but I’m saving it for the unveil (which is going to be pretty soon now). In short, I’m feeing good about the decision I made in the last post now that I have the new code implemented. When coming to a new chapter, the camera swoops down to give you a zoomed in introduction to the new beaver you’ll be taking on. In retrospect, it’s one of those additions that you feel should have been a given all along.
I have a whole bunch of programming ahead with character pooling and the special beaver who appears once in the later levels. But this too I’m saving for the media release. After that, I’ll have a few more basic beavers to add and include the “share” functionality for Facebook/Twitter as well.